Class Blog for Digital Illustration 3 at BYU, Winter Semester 2013. Course focuses on motion illustration using After Effects, and 3D modeling & surfacing with Maya.
Tuesday, March 12, 2013
Mitchell - Character color roughs
I decided to post the progress I am making with this character as far as colors go, so far i am not really liking them, so I am going to do a few passes on it.
Monday, March 11, 2013
Clue Props Concepts
I've decided to model the weapons from Clue for my BFA show. Here's the first installment. Along the top are my sketches (no. 1 and 7 were my own invention) and the bottom row are me trying to combine what I like (B is just a variant of A with some minor changes). More to come!

Here are my designs for the revolver. Along the top are my sketches and then A, B and C are final roughs. I am centering around C -- not just because it has the simplified revolver and smoother handle, but because it would be slightly easier to model.

Here are my designs for the revolver. Along the top are my sketches and then A, B and C are final roughs. I am centering around C -- not just because it has the simplified revolver and smoother handle, but because it would be slightly easier to model.
Not absolutely set in stone -- lead pipe is still in the works -- but pretty sure these are the final designs.
Mitchell Ellis - concept roughs
So here are some of the idea's I have for what i want to work on. sorry these are later than expected. As you can see, there is a wide range of possibilities I am wanting to explore, so please bear with me.
Sunday, March 10, 2013
Saturday, March 9, 2013
Blizzardian Character Sketches
I'm thinking I might want to model/texture a character that could fit into the World of Warcraft...uh...world. So here are some sketches. I was told that a blue-skinned night elf CAN'T be a paladin...so ignore that. He's a blood elf that painted his skin blue to fool you...(shifty glance)
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