Class Blog for Digital Illustration 3 at BYU, Winter Semester 2013. Course focuses on motion illustration using After Effects, and 3D modeling & surfacing with Maya.
Sunday, March 31, 2013
Jess House--Rough Model and Some Color
Saturday, March 30, 2013
Thursday, March 28, 2013
Josh Timothy - Rough Geometry and Textures
Wednesday, March 27, 2013
Monday, March 25, 2013
Monday, March 18, 2013
Front and Back
Sorry this is so ghetto but I don't have a scanner today. Here's a T pose front and rear study. I will probably only import the front version into maya and build from it. The back sketch will be for reference only. The cannon and guns will be modeled in separate files and imported in later.
Sunday, March 17, 2013
Jess House - Revisions
Okay, here's my new drawing of him from a different angle with the position and lack of clothing change. I just started to throw some color in to get an idea of the form a little & such, but the detailed color concept is just on my previous post.
Rachel Zimmerman - Character Revisions
A little bit more design in the character, and bumping in the values to a 20-80% range, plus added a few more colors to spice things up.
Saturday, March 16, 2013
Friday, March 15, 2013
Wednesday, March 13, 2013
Tuesday, March 12, 2013
Jess House - Color Concept
Howard Lyon's Digital Illustration Process
I thought this was a great post showing the use of drawing, reference model poses, a clay maquette, and even a 3D model. Look, read, and learn!
http://muddycolors.blogspot.com/2013/03/force-cantrithor.html
http://muddycolors.blogspot.com/2013/03/force-cantrithor.html
Final Drawings - Jess House
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