Monday, March 18, 2013

Character "T" pose turn-around


Mia Ahn-concept redo

side view

Front and Back

Sorry this is so ghetto but I don't have a scanner today.  Here's a T pose front and rear study.  I will probably only import the front version into maya and build from it.  The back sketch will be for reference only.  The cannon and guns will be modeled in separate files and imported in later.

Wesley Tippetts - Character

I'm gonna try to do this in ZBrush.  If it's an epic fail I'll just do weapons.


Jason vonGermeten - Fox Refined









Fernando Forero- Revision


Kurt Marrott's Texture test


Sunday, March 17, 2013

Jess House - Revisions

Okay, here's my new drawing of him from a different angle with the position and lack of clothing change.  I just started to throw some color in to get an idea of the form a little & such, but the detailed color concept is just on my previous post.

Chelsea Stebar - Shiatori Profile


Rachel Zimmerman - Character Revisions

A little bit more design in the character, and bumping in the values to a 20-80% range, plus added a few more colors to spice things up.


Tuesday, March 12, 2013

Jess House - Color Concept


Kendall Hale - Colors


Mia Ahn-rough color


Wesley Tippetts - Brute Sword Color'd Concept


Rachel Zimmerman - Final art



Mitchell Ellis - "Finished" (the bird is the word)


Howard Lyon's Digital Illustration Process

I thought this was a great post showing the use of drawing, reference model poses, a clay maquette, and even a 3D model. Look, read, and learn!

http://muddycolors.blogspot.com/2013/03/force-cantrithor.html


Final Drawings - Jess House

 Okay, here's the cleaner versions-